Movement: AWSD + Space.

You're a creature lost inside a dark void. The only thing you have with you is a lantern that links you to another lost soul. Perhaps, together, you're able to escape this oblivion.
Your goal is to set lanterns carried by the characters you control to the oposite sides of the room. Blue character has an orange lantern, Orange character (a character with orange mask) has a blue lantern. Using lanterns, your characters are able to light the stationary blocks visible on a level. When lit, a blue block gives a blue player path to walk on, orange block gives orange player path to walk on. This is only a first level of the game, more will come soon. 

A game made for GMTK Game Jam 2021 by two friends (Rafal & Marek). It's pretty overcomplicated and rushed, but we're planning on remaking the mechanics of the game. Details will soon be posted here: https://www.youtube.com/channel/UC3hB-wGiqWVd3w2R2PyTvfw

Comments

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I love your games aesthetic; it looks really clean. I don't know if it's just a random but how do you win levels? I got both character's to the lantern but only one of them disappeared. Maybe I'm just dumb and didn't figure something out though lol. Would love if you tried out my game here

(+1)

thank you very much! Yeah, the gameplay is overcomplicated, I'll work on changing it entirely :D Sure, gonna check it out now!